Posts Tagged ‘BKC’

Circling Overland

September 19, 2009

DSCF2366It could be the buzz of a Mosquito, or the hum of an Auster but no the strange noise in the skies above is that of a Slug using technology which isn’t quite in keeping with the period on the table. We set up this evening for an afternoon of playing BKC tomorrow, and I can’t help thinking the tiny swine is pre-plotting mortar fire, interlocking fields of fire and making my half of the table one large killing zone from turn one. Time will out of course, but if anyone has any reenforcements they could force march to my aid overnight it’d be gratefully appreciated.

Commanding View

August 1, 2009

DSCF1688A couple of command bases for the excellent Blitz Krieg Commander now, above a Panther of unknown make, a GHQ Steyer-Daimler, with a mix of GHQ and Adler figures. The tank commander has been adapted, his helmet filed to look like a beret.

DSCF1702Here a GHQ Churchill and jeep, GHQ and Adler figures, and a tiny map laid out on the bonnet of the jeep. The map is a nice touch I think, and easy to do so long as you don’t start with a piece of paper that small. Instead use a larger piece, and paint the map in one corner, this makes it easy to handle, when you’re happy with it cut it to size and glue into place.


July 19, 2009

DSCF1458Some of the latest bunch to be based- all GHQ and paras starting with these Germans as painted by Phil Walling of Firezone Studio. My photos don’t do them as much justice as his do, revealing my need for a much better macro lense.

DSCF1463Here’s a nice pairing, a British PIAT team hiding behind a couple of small bushes.

DSCF1467British para’s, including a HMG team.

DSCF1478One of my faves out this bunch, a German para command group, including a Kettenkrad.

DSCF1480They’re tucked behind a fallen tree, which brings me to the only tip in this post. When you’re adding twigs it works a lot better if you file or sand the bottom of it before gluing into place. If you don’t there’s a good chance of it falling off over the years.

DSCF1473A trio of German trucks, two set for towing guns, the third more for transport.

DSCF1476Side view of the above, showing how the irregular spacing adds a hint more realism.

Rules Britannia

April 9, 2009

dscf0852Sets of rules for gaming are unusual beasts. In days past you typically took up whichever set your chums used, sometimes you might express your individuality by finding a different set, sometimes at a show or club or even having read about them in the limited wargaming press. Now with the web you can go to a gaming forum and have a decent conversation about them, then go and read thousands of words about them in reviews and more or less guarantee ending up with exactly what you are looking for. However there’s two side effects of the web which can actually make it a more drawn out affair, namely every gamer in ten seems to have written a rule set and often generously offers them up for free download, also the range of choice is positively massive in part due to one gamer in ten having written a set. Being spoilt for choice is a luxury though so don’t consider that a complaint, it’s mere observation.

When I decided to return to WWII gaming I used the new web way of doing things, and preferring to always think things through it did take a good couple of months to conclude by buying a copy of Blitzkrieg Commander by Peter Andrew Jones from Specialist Military Publishing Ltd. Aside from looking like the most suitable for me, the company is British and that’s agreeable to me for mild nationalistic reasons.

dscf0853When the rules were delivered I was a little shocked. Sure the book is a beautiful example of publishing, well bound, overall good production values, and lavishly illustrated, but it did strike me as too thick a volume. I was looking for speedy play, and did wonder if I hadn’t bought one of those over complex rivet-counting volumes. A quick scan removed my fears, the bare machinery of the game filled only a small part of the overall book, the rest was army lists for specific theatres by date, plus a talk-through of how it all worked on the table with illustrative photos.

dscf0857I’ve little to say about the rules, they’re simple, play well and most importantly great fun. They’re not limited to 6mm in any way so they’re suitable for heathen friends. A twelve year old can use them, as can be seen in the picture of the boy Slug above – and yes he does look a little too serious but then he is trying to work out how to beat the historical precedent set by the Third Reich after all. The army lists are vital of course, and it wasn’t long before I was spodding out making calculations for invincible armies like one does, only to see them turn to dust on the table. The most interesting feature though are the talk-through pages, most rules I’ve ever learned, and I imagine this is true of a lot of gamers, have been explained to me in a few minutes by a mate who knew the set. This would then be followed by a quick introductory game. It’s astute of a publisher to replicate this and so keenly too.

dscf0861I wouldn’t be surpised if they were suitable for younger players like Stinky who is five, in fact if he can explain surpression by the end of the week I won’t put him on a charge for his sloppy use of a beret. Specialist Military Publishing also produce Cold War Commander and Future War Commander, both of which I’ve heard good reports of, they also have a very handy website packed with further information, links and a forum, the latter being really handy as there’s nothing like being able to run any misinterpretations or problems past the man who wrote the rules. I highly recommend these rules, and as is so common I now support them with the fervour usually associated with sports teams. We are the army, the barmy army, etc…