Posts Tagged ‘game report’

Operation Horny Boy

December 12, 2010

On Saturday 11th December 2010 a few chaps gathered together to decide the VBCW fate of one small town in this neck of the woods. With cups of tea aplenty and one of those new fangled radio stations tuned in on the wireless orders were issued…

Kent Area Kommander Slugg,
you are to liberate the town of Herne Bay and surrounding environs from any other faction which might control it. To sweep away the alien influence you will command:
You, Kommander Lloyd “Slugger”Slugg (elite) armed with a pistol and 3 grenades.
Captain Johnny “Kanga” Roo (elite) armed with a pistol and 2 grenades.
Seventeen (17) BUF Cliftonville Critics (regular) with 1 grenade, plus
One (1) Scout car (elite)with an armour value of 6.
One (1) Austin Armoured Car (regular)with an armour value of 9.
One (1) Morris Light Armoured Car (regular)with armour value 10.
One (1) Vickers Light Tank (regular) with an armour value of 11.
Unfortunately we don’t have any transport to offer you so your troops will have to walk to Herne Bay from our London Barracks, but as righteous Men of Britain this will not be a problem. It’s whinging about such realities which put this country in such a mess in the first place.
God Save the King, Hail Moseley and Good Luck!

Colonel Roderick Spode


Major McElliot,
you are to assist the Kent area Fascists in their advance towards Herne Bay with the following units under your command.
Yourself, Major Jock “Strap” McElliot (elite), with a Thompson and 3 grenades.
Mr Eerius, BUF liason officer (elite), who has 2 grenades and a megaphone.
Sixteen (16) Royal West Kent Chums (regular) with 2 grenades.
Two (2) Royal Army Flying Corps pilots (elite) armed with pistols.
One (1) Morris Light Armoured Car (regular) with an armour value of 10.
One (1) Vickers Light Tank (Regular) with an armour value of 11.
One (1) Army Transport Lorry (Regular) armour value 4, plus
One (1) Bentley lent to you by Captain “Strangely” Brown in the mess last weekend.
We would have issued you with aeroplanes but they’re dreadfully difficult to get, but we’ve plenty of pilots but they’re expensive chaps so don’t allow them to be killed. Also try to keep damage to both civilians and their property to a minimum, oh and don’t forget to return Brown’s motor and before I forget the rules of engagement, i.e: don’t shoot at anyone unless they shoot at you.
Tally Ho!

Archie Wavell

General Officer Commanding-in-Chief, Southern Command.

Dear Reverend Phil Miccup,
how are your roses this time of year? I’m happy to say the winter killed off all sign of pests on mine. Dreadful shame the same couldn’t be said of these dreadful blackshirts who I find more disagreeable than the blackfly and not just because the flys are smarter, what? Be an absolute saint and pop along to Herne Bay for me, imagine Moseley has his eye on it. Take with your holy self Rev Phil Miccup (elite) armed with the word of God, an smg and 2 grenades;
Choir Master Strokes (elite) armed with a cross, an smg and 1 grenade.
Seven of St Johns Margate choir boys (regular), with 2 grenades.
Nine of St Johns Margate Anglican League (regular) with 1 grenade.
Charlie (the “illegitimate”) Tank (regular) with armour value 13.
St Johns Armoured Corp Light Tank (regular) with armour value: 9.
Pongo’s scout car, armour value 6.
East Kent Bus Company Bus armour value 4.
Should it all go Catholic shaped there are a series of explosive charges set to a central plunger in the lavatory just southwest of the ruin at Richborough. This will blow the sluice gates, and flood the area between Herne Bay and Thanet. Only use it as a last ditch effect, and bear in mind it’s not us who walk on water.
Bless you my son,

W.C.G. Lang, Archbishop of Canterbury, Anglican League.

Commander Kerel Arkell,
to fight the British Fascists you have at your disposal the following;
Your Good Self, Kerel Arkell (elite) you have a pistol and 3 grenades.
Lord Ellington of Ramsgate (elite) who has a pistol and 3  grenades.
Ten (10) Arkell Brigade Belgian Infantry (elite), who all have 2 Grenades each.
Ten (10) St Nicholas Defenders – Aggressive Wing (militia).
One (1) St George’s Armoured Corp Light Tank (regular) with armour value: 9.
One (1) Bus hired from the East Kent Bus Company with armour value: 4.
One (1) Mobile Library, minus books, on loan from KCC, armour value 4.
One (1) Red sports Car, personal property of Lord Ellington with armour value 3.
The King of Belgium wishes you the best of success in this worthy battle and reminds you that under no circumstances should the bus be damaged as a large deposit has been paid on it. Fighting fascism is one thing, wasting money quite another, oui? Aside from this you have a free hand.
Royally Yours,

King Leopold (Just call me Trois) III

The junction of Herne Bay High Street and William Street had seen a small amount of artillery fire from off-shore during the night. No-one seemed to know whose ships did the firing but the recently formed Herne Bay Defenders decided to regroup somewhere other than Herne Bay, leaving it wide open for occupation from exterior powers.

The BUF come racing in from the West with an armoured column. While the Army charge in by foot.

To the East the Arkell Brigade drive slowly but with great precision from Reculver.

Meanwhile to the south-east the Anglican League arrive.

The streets clear of residents who sense some danger in the following hours. Local support for all thing BUF is symbolically displayed.

Rev. Phil Miccup considers himself fortunate in finding convenient parking for his armoured Spitz Polecat.

Charlie the Bastard Illegitimate leads the maneuvering onto the High Street while the omnibus parks.

Having invested heavily in modern armour the BUF infantry find they have to walk, even Kommander Slugg.

The BUF lead the way with a rapid advance.

Mild over-confidence strikes the BUF as their column comes under fire.

The lead vehicle takes minor damage,

…and then crashes into a wall.

At the other end of town the Anglicans storm into a small terrace.  Unphased by their comrades difficulties the BUF armour pushes on.

On the North flank the Army regulars advance solidly and with good speed.

As do the Belgian volunteers of the Arkell Brigade.

A BUF vehicle maneuvers in support of the Army…

… but is infinitely delayed by a well aimed shot from Charlie.

The Arkell Brigade takes cover behind a barricade, opens fire on the Army and throws grenades in support with no small effect.

To the south the Anglicans barricade themselves in the terraced houses.

Just in time as the BUF arrive across the street and get pinned by small arms fire. British Army armour slowly advances with care, as the BUF column (reduced to two vehicles) slows.

Kommander Slugg seeks the protection of a nearby damaged building to allow his squad to regroup.

The holed-up Anglicans have spotted the BUF column and lay down a barrage of fire from everything they have, while the choir sings “Onward Christian Soldiers”.

The Morris Light Armoured Car looses a wheel as a result, the start of it’s troubles as soon after its Bren is damaged beyond use.

Unfortunately for Mr Yeats entering a simple home while bearing a banner is not as easy as might be assumed.

On Mortimer Street the greatly reduced squad of Major Jock “Strap” McElliot closes with a cool professionalism seldom seen during these troubled times.

Cunning use of the barricade and grenades combined decimates the Arkell Brigade.

Suddenly the town is rocked by a loud explosion as the only undamaged BUF vehicle, a converted Bentley, scores a lucky hit on Charlie with it’s heavy machine gun.

This lone vehicle attracts a few grenades from the nearby Anglicans,

as well as some well aimed small arms fire.

Together these wreck the Bentley and the only survivor, the driver, panics and runs off narrowly avoiding being run down by the BUF light tank.

Amidst the carnage will now fires the High Street, the driver tries to pull himself together.

However the Army light tank tries desperately to swerve and avoid running the bailed driver down.

Sadly he fails, as does the Morris behind.

However they do manage to destroy one of the imported TKS light tanks down by the building site.

Finally the St. Nicholas Defenders (Aggressive Wing) find themselves in a positon to engage the enemy, and post a lookout to spot targets for them.

His first sight of the battle field is a worrying one, not made any better when he sees his well aimed shots bounce off the Army armour.

Regrouped, Kommander Slugg rushes towards the opposing Anglicans.

Meanwhile Commander Kerel Arkell, having negotiated a withdrawal with Major McElliot, links up with the Militia in time to scoot off sharpish, abandoning all their transport. Lord Ellington is not impressed at losing his sports car, but keeps mum about it as Arkell has lost all but one of his Belgians, the only elite infantry in the fight.

Army Armour takes a defensive positionas they’re unable to open fire on the Anglicans unless shot at first as per their RoE. A messenger is sent for to offer a ceasefire and terms.

The BUF lays down a withering fire at the defending Anglicans, the bulk of which is taken by the structure bar one single light wound which strikes Mr Yeats in the back passage.

In response the St John’s Choir boys rain grenades down on Kommander Slugg. Only one is a good throw, but in exploding just one man suffers any wounding. A miracle given the BUF losses thus far.

Ammo starts to run low as messengers run back and forth between the sides, a ceasefire is agreed. The Arkell Brigade retreats hurriedly and on foot, the Anglicans protect that withdrawal in good order and with all their vehicles bar the lost tank “Charlie”, which they sneak back for later that night. Together they regroup at the pub at Reculver, and Rev. Miccup visits the plunger toilet and ponders his next move.

Having followed their orders to a capital T, the Army collects together their new vehicles and drive back to their barracks leaving the BUF in charge but wondering “Why doesn’t anyone like us?”.

This Game report is not finished YET! A full list of losses and the commanders after action reports will be added to it in the next few days…

Could do Better

October 9, 2009

DSCF2351Well finally here it is, my very first game report and to be totally honest with you if it were to be marked it wouldn’t be a pass and as the title suggests there’d be a personal message in red at the bottom. It started all rather well, the pictures of the table worked fine but by the time it came to play two elements came into town in recording the game. Firstly under the andrenalin fuelled pressure of playing Uncle Focus buggered right off and Auntie Blurred decided to visit for the weekend, and latterly as taking the photos slowed the play the need to take photos waned a little as did the already questionable quality. I apologise in advance for this, it’s left me scratching my head as to just how other folk manage it.

The game itself was a very simple contact scenario in a town with two bridges, the British aiming to take control of at least one bridge while the Germans were to deny them this. The Bridges had been guarded by very poor German troops who had decided to desert after a visit from the RAF, and German reenforcements had been delayed by supply difficulties, so it really was a very open scenario from the start.

DSCF2352The Germans would be starting from the town side, and would be guaranteed good cover for all of their forces.

DSCF2363As they were to have the first turn there was a more than reasonable chance they’d be able to reach the main bridge before the British arrived, and would enjoy plenty of cover in defending it.

DSCF2374The nearby pontoon bridge would be more difficult to reach, but getting it in sight and preventing anyone from crossing it would be quite simple.

DSCF2379The Germans began their push towards the pontoon bridge, getting a pair of Panzer IVs lined up on it, HMG and Mortar teams racing towards position when disaster struck as the commander failed his second command roll. Desperate to gain ground he pushed on aiming to get into the church tower in the following turn.

DSCF2384Unfortunately things got worst on the other side as the commander failed his first command roll with a blunder. This left both armour and infantry units sitting watching as the HQ led just a small armour element forward, with a Puma leading the only Tiger into the town.

DSCF2387HQ then succeeded in getting some of the stalled infantry on the move, with a Stug taking point.

DSCF2388German HQ then failed a command roll but made the most of it by taking a well covered position and hoped to rectify a rather poor deployment on the second turn.

DSCF2389The British arrive and push on and on, a recon element reaches the pontoon bridge in good time and helps in surpressing the pair of Tiger IVs apparently parked up behind a distant hedge.

DSCF2399Meanwhile at the main bridge a scout car and a Cromwell decide to slowly cross the bridge towards what they think is a Puma but is actually a Stug. Hoping to knock it out proves only enough to surpress it.

DSCF2405One of the Puma has actually made a mad dash into a forward position, covered from fire but able to surpress anything trying to cross the pontoon bridge.

DSCF2406While the other has mounted the hill to cover the bridge in support of the stug, while Germany infantry dashes into the cover of buildings all over the town. The Brits dither but do manage to get a powerful group at one end of the bridge.


Suddenly all hell breaks lose. One German command makes it to the church tower and is able to target mortar fire onto the attempted crossing of the pontoon, only to attract tons of fire in return destroying it and leaving the German left flank without command. The Brits on the road bridge advance at a crawl but eventually manage to take out the Stug facing them. The advance Puma in the centre enjoys a number of potshots at various enemy targets, while the Tiger moves through the square towards a supporting position with a Panzer IV following it. With crafty maneuvering the Brits manage to bring guns to bear on the advance Puma and knock it out. Having reduced the British advance to a mix of crawl and traffic jam the Tiger is unsure which way to go and so plays it safe in trying to find a defensive position behing the statue in the square.

DSCF2414Massed on the bridge the Brits decide to test the water by pushing forward with recon, only to lose it as soon as it leaves the bridge while German infantry pours surpressing fire onto the bridge itself from the safety of various buildings. The British infantry at the rear decide to brew-up.

DSCF2423The Brits at the pontoon bridge fare better, managing to take out one of the uncommanded Panzer IVs and sweep towards the square where a Panzer IV has re-enforced the Tiger’s position. Every gun fires at the Tiger, the smoke clears and it is only pinned. Plenty of shots are exchanged without loss, while the German HQ makes a dash to bring the offscreen Panzer IV into play. Just as he manages it there’s a massive explosion as the Tiger is eventually destroyed.

DSCF2435The Germans realise their flank has been turned and despite a brave effort it’s not long before they’re totally outgunned and face the danger of being surrounded and start withdrawing. As the smell of fresh tea spreads across the town the British do not pursue them, choosing to search for biscuits instead.