Posts Tagged ‘Middle East’

Hee Hawfully Good Models

October 3, 2012

This sublime Donkey Mill is another one of those timeless pieces which would fit a wide period of games, ancient to modern and be a great addition to them all. I’d seen the Architects of War Middle East range some time ago and always wanted to see it up close before parting with any shekels. I found this piece at Red Knight when they still had a shop and jumped on it immediately. With my upcoming Jihadistan game at a soon to happen show I finally pulled this out of the to-do pile.

The pack contains four pieces, the mill and ground as a single pre-coloured in brown resin piece, the millstone, the wood and the donkey all in pewter. As with most simple kits it’s also a little tricky. The millstone and the wooden upright have to be straight on the vertical while the horizontal beam has to meet the donkey’s harness properly. A tiny bit of tweaking was needed on the beam to get this right and i found the easiest way to assemble once painted was to hold it all in place and with my third hand glue the donkey into place first.

Corn was what I wanted being ground. So I gingerly picked out two shades of yellow from mixed flock packs with the agility of a diamond buyer with a date with Kiera Knightly. This was glued onto the mill and into the sacks before assembly. To harden it up I doped it with superglue, as it dried the two-tone yellows went dull brown, well two-tone brown. So had to be dry brushed with yellow to brings it back to life.

It was fun to paint, I imagine some might think the donkey is too small but foreign ones typically aren’t as healthy no9r as big as the seaside donkeys we see most offen. Can’t wait to get another piece from these folk.

Zombie Action

February 3, 2011

To do it justice this really should be a game report, but the last one was over 1,700 words and I’ve beer to drink. Instead I do hope you’ll be satisfied with a picture gallery and a bit of blah-blah. This game for four with me running it started as a bluff. Each player had four men from a faction involved in the fictional game nation of Jihadistan, so there was the IDF, Delta Force, PLO and the Taliban. The scenario involves collecting points in three ways; i) Get to the crashed plane in the centre of the table and discovver it’s secret (20 points), rescue folk hidden in various buildings (10 points each) and find the boxes of top-secret goodies (5 points a piece). However what the players didn’t know was how in turn three this relatively safe little scoot and shoot game turned into a zombie game.

The setting is the middle-east which was a good excuse to trot out my almost finished middle eastern bunch of buildings, not least my very nice mosque. The basis for this was the Miniature Building Authority minaret, a nice piece even if grossly painted, but MBA don’t make a mosque so it meant I had to. It’s the largest cork tile building I’ve made, well in as much as the tallest and longest single walls without supporting walls. I repainted the tower in this charming blue and applied gold leaf to the dome of the building and the minaret.  Now as gaming hobbyists we’ve all made or done things which are difficult or fiddly but believe me when I say gold leaf sets the, er, gold leaf standard of fiddly. You can’t even really breathe at some points, it’s a wafer thing nightmare. Don’t take my word for it, try it!

The game played well, helped a great deal by Akula’s Zombie Rules from Salute 2009. These are great, simple, and highly playable rules and full marks to the man himself for sharing them with us all. I’d be quite happy to play every game with these as they sit very firmly in the background of any game. I had tried the All Things Zombie rules from Two Hour Wargames but didn’t get very far with them. I know they’re popular and provide a two hour wargame but I prefer rules which take less than two hours to read and fully understand. I couldn’t manage this with ATZ but did within minutes of downloading Akula’s – but don’t let that influence you either way.

Fun was had by all, the highlight was probably when the IDF mounted up into a vehicle which actually started and then proceeded to run the PLO over, however they inflicted less damage than they received in turn when the PLO returned fire at the vehicle setting it alight. Thankfully the UN didn’t turn up to spoil anyone’s fun.