Posts Tagged ‘Scenics & Props’

In for a compound in for a penny

February 27, 2012

This humble Middle Eastern abode is very much a work-in-progress,  hopefully another Slug Industries product soon, borne from my desire to have a few more compounds from reading about the Royal Anglicans time in Afghanistan in book “Attack State Red”. The reports of inter-compound fighting reminded me of fighting in Stalingrad, which explains why Sangin has earned the nickname “Sangingrad” amongst our brave forces.

For a good skirmish game you do need to get inside the buildings, hence the lift off lid. I’m happy with the scale as the rather fine Eureka figures shows it’s a good fit. There’s three of these on the bench, which will take me up to seven compounds in total, which is just enough for the game I have in mind. The others can be seen here.

Here’s one in place for it’s fitting of walls. These are foamboard, which is very easy to work and they’ll get a coating of filler to get an irregular finish. The other two will be cork, as I’m after a certain effect on those which you might be lucky enough to read about later. Bet you can’t wait, eh?

You can see how these developed here.


Captain Stinky Rools

February 27, 2012

Here’s a couple of scenics which might put a few of you dear readers to shame. They’re old GW bits which I’ve had hanging around for years which have finally had something done to them, namely the newly honed terrain skills of Captain Stinky aged 7 and 11/12ths. Armed with the finest brushes the 99p shop could offer, a £1 sampler pot from Wilkinsons and a limited choice of bits from his Grandad’s supplies the young lad took his time but did manage a decent pair of models which most of us would be happy to have on our table. The pieces have been undercoated, then painted a very light grey and finished with Devian Mud for the wash. Then they’ve been glued to MDF which has a selection of boulders hand-picked by Stinks himself from the beach, sand on the inside and grass on the outside. His very first scenics to accompany his humble collection of W40k figures.

What des the lad himself think? “Pew-pew-pew” is all I could get out of him.

Trench Afoot

February 16, 2012

Gutted as I was to realise I’d already used the pun “Last Ditch Effort” I’m happy with this new secnic which I’ve just completed. It’s not only a handy piece but it proved to me how our humble Slug Industries sandbags and planking actually knock together to make a decent model without the hours I’d have spent in the past by hand making every single piece.

It also gave me an opportunity to use modrock, a bag of which I’d bought around a decade ago but never even opened. It’s a great material, gloriously messy with a hint of mudpies making the endeavour an even deeper recession into child-like joy. To start with I glued the sandbags in place, then used scrap foamboard to make formers for the ground. I wanted the look of earth which had been dug up and piled just a couple of months before, so quite smooth, howvere if you wanted more craggy a style that would be possible too. I overcoated it with Woodland Scenics plaster, or wotsit hydrocalifornia as they insist on calling it. It was great fun and I recommend it for that reason alone, anything more is a plus eh?

Then it was a bash of colour prior to flocking. I used three types, short dark for the undercoat, longer on top with a few added sprinkles of a flowery flock. The planking was stuck in place, plus a few crates, an oil drum and some single sandbages which we’ve not released yet and the piece was complete. It comes alive with a few figures, these all Uncle Crouchie’s BEF range now available from the ever regal Warlord Games.

Finally the hour spents cutting the seams on all those sandbags and the grain on the planking has proved itself worthwhile now on with the slaughter!

Wreck and Ruin

January 28, 2012

After the wildly positive private feedback on the ruins I made recently I decided to make a full set. Rather obviously this involved three times as much work to make it up to a set of four. Not so much a chore as a joy.

All joy has to be tempered by the gods so having boxed up the masters I opened up the twenty kilo drum of rubber to find I didn’t have enough to complete all three moulds. I scraped the bottom of the barrel to get as much done as possible and phoned through an order for new supplies and waited eagerly for delivery.

Lo and behold the completed set, which is available here, which I’m chuffed with and actually excited about getting some paint on. Hurrah!

Last Ditch Effort

December 31, 2011

Regular browsers of this humble blog made have noticed just how quiet it’s been recently and for that I can only apologise as I have been busy as a hive of bees making masters to cast from. I really don’t want to corrupt the purity of this blog by trying to sell you things at every turn, but I will share what I’m working on purely from a willingness to illuminate fellow gamers and other chums. Pompous sermon over – so on with the serious business of gaming waffle.

Above is what was meant to be a simple aid for my modelling which set me on the slippery slope of all things trench.  Twenty-five seamed sandbags which I made from Greenstuff seemed enough to be able to make sandbag bits for the rest of my life… how wrong I was.

Making a wall from 64 individual pieces can limit the fun factor so I made a master, which then had to be properly filled, to cast from.

But then I also needed ends to cap the tessellated walls.

Now having created the opportunity of endless sandbag walls I realised how I didn’t fancy making miles of planking for walkways. So two sections of 40mm wide and one of 35mm, the larger for main trenches, the smaller for access trenches. Both bigger than the actuality, but this is for gaming.

That did involve looks of shaping and scribing totalling over a hundred feet. The calculation being made while facing the tedium of actually doing it.

They paint up rather well, these are just propped up rather than a finished piece hence the gaps, but it gives an idea of the finished product. These are available from us via the blatantly commercial place.

Euro Militaire 2011

September 18, 2011

The Boy Slug, Captain Stinky, Daring Dan and myself descended on Folkestone for the annual Euromilitaire show. For those who don’t know it Euromilitaire is a big modelling show on the south-east coast of England which attracts many of our finest modelling cousins from mainland Europe as well as a few eager seppos. Along with some of the world’s finest models in the competitions, there’s a sizeable but quite expensive traders area (£9 models from Modelzone for £13, etc), but also far too many older men lacking in both manners and personal hygene. I imagine their mothers gave them the ticket money. Great models though and here’s my pick of the very best click on them for simply massive versions.

One flew over the machine gun nest

July 5, 2011

Regular readers will recall my conversion towards table mats and drinks coasters as bases for structures thanks to Daring Dan. Someone gave me four old drinks coaster for this very purpose and here is the last one finally finished. It’s a machine gun nest for the jungle made mainly of cork cut to strips, DIY filler, and coffee stirrers. There’s a bit of various flocks, a plastic plant but most effective is the spagnum moss donated by Wobbly Steve.

It’s a very simple build, crudely slapped together and saved by the filler render and the liberal use of flocks and moss. I did try to make it as unobvious a bunker as possible. When I find my hessian I will cut some to cover both gun port and door and remove the contrast they produce.

As is my preference I’ve made it so you can get inside with enough room for a based machine gun and crew. The interior could do with further detailing. Perhaps a pin-up of Betty Grable or a photo of the Emporer.

It’s a jolly piece which I like a lot not least for it’s simplicity as well as another coaster based project where the base didn’t warp in the slightest. HURRAH!

Mustafa Battle

June 28, 2011

Having come very close to having let an entire month pass without posting due to a large glowing orb up there in the sky, I managed to snatch the shortest of moments to post up pictures of this humble game I put on. The players were The Boy Slug and Daring Dan playing the wonderful Brits, and Fascist Child Killer Tony and Wobbly Steve the beastly Jihadists in a mad skirmish on the dusty plains of Jihadistan. We used Akula’s BAD AR:SE rules, which combined with our eager players made for a brutal afternoons sport.

It started simply enough. The Brits enter from the east meet up with a US recon unit, conduct a simple patrol and then go home – how could that get complicated? The Jihadists had only a slightly more complex mission, the local forces just had to defend the village from the aggressive western agressors, meanwhile the regional forces had to enter from the North, proceed to the police station and encourage the UN worker imprisoned there to join them as a guest. The local forces had a deal with the police meaning they didn’t bother each other, so plenty of lee-way for the local player to simply ignore the visiting forces.

For the Allies it didn’t start well at all. The US Recon unit was reduced to a smoking wrecked Humvee by the time the Brits arrived. Daring Dan’s recce quad found the only anti-vehicular mine by the second turn, while the Boy Slug’s recce motorbike narrowly avoided being hit by a tree rigged with explosives to fall across the road only to drive past a Jihadi scout as if blind only to be shot dead in the back. Dan’s response was to dismount and charge across the fields on the southern flank losing men left right and centre, Slug’s was to camp around Harry Hill and throw a little mortar and Barrett .50 fire into the town. Tony held well and was rolled nowt but sixes and then Steve turned up but became a trifle distracted. Once he’d convinced Tony to attack the police station it was just a matter of time before the building collapsed killing most inside. Then it got more brutal, just about every Jihadi technical was destroyed with accurate fire, not least a transport one – but only after a dozen Jihadis had boarded it. By the time an airstrike arrived there wasn’t too much life to be seen. Effectively it was a twisted blood soaked draw, and as a military endeavour a nearly total waste of men and resources… magic!


On the spot vine

May 16, 2011

This is a relatively simple, if time consuming, way to make vines or creepers for your models. It’s also scale-less – as it can be used for most scales. I use embroidery thread as pictured above. It works well because it’s got plenty of interwoven threads to it and can be bought in whichever base colour you might desire. I’ve picked brown because that’s the colour I want, if you were playing space games you might pick purple or lime green, or for twisted tales of horror use red to suggest veins. Hack off a lump of your thread and bunch it up to the maximum thickness you want.

Attach it to a stick or rod, twist the end of it and add a little superglue to the twisted piece. Hold until fixed and it looks a bit like the picture above.

Once dried snip it off the stick and tease it out a little. If you collect Barbies or Action Men you might want to stop at this stage as you’ve just made yourself a handy cat o’ nine tails. A great way to meet a doll of the opposite sex.

Then twist out branches and glue those wait for them to dry and then twist out some more, glue, dry, etc. Don’t feel the need to glue every molecule of the thread. For me it works well if you just glue the junctions. Even if you do use too much glue don’t panic as you can still bend it to fit whatever shape you end up fixing it to.

And that’s the basic technique which you just keep on with until you reach the end og the threads. I try to cut the threads different lengths to reflect how most plants don’t have roots or branches of equal length. Eventually you’ll be moving with some speed doing this as well as sussing just how long you need to hold the string until the glue is dry enough to let go and get on with the next piece.

Eventually you’ll end up with something which looks like plasticated veins created by an insane and sinister German doctor.  Bear in mind you can add more pieces to it when placing it, especially for the thinner pieces. To see what it looks like in place have a look at this.

I can’t believe it’s not Buddha

May 15, 2011

Another of the coaster scenics is finished so three cheers for me. This one features a Buddha head from one of those out of town retail bunkers identical to the one Mike Awdry picked up to do similar with.

The stonework is made from pink foam, the vine from embroidery thread, the bamboo from satay sticks and the ivy from one of those over priced Army Painter boxes. A bit of spagnum moss has been jammed into crevices and a bit of a couple of types of flock scattered around. The most complex piece being the creeping vine, and a how-to for this can be read right here.

This will only take a couple of, or three at a push, figures and quite snugly too. You can see one of my great Pulp Figure Sikhs keeping watch in these pictures,  handily justifying my colour scheme for the blighters.

The other coaster scenics can be seen here, and here. There’s at least one more of these to come, so keep ’em peeled game chums.